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	<title>Comments on: Hill Shade Teaser</title>
	<atom:link href="http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/</link>
	<description>Notes From A Strange Place</description>
	<lastBuildDate>Thu, 22 Jul 2010 09:51:26 +0100</lastBuildDate>
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		<item>
		<title>By: Shine &#187; Hill-shading on OpenCycleMap.org :: GravityStorm</title>
		<link>http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/comment-page-1/#comment-74628</link>
		<dc:creator>Shine &#187; Hill-shading on OpenCycleMap.org :: GravityStorm</dc:creator>
		<pubDate>Tue, 05 Jan 2010 12:11:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/#comment-74628</guid>
		<description>[...] was over 18 months ago that I was originally trying to get hill-shading and hill-colouring working on OpenCycleMap (in fact, it wasn&#8217;t even called that back then, but that&#8217;s a different [...]</description>
		<content:encoded><![CDATA[<p>[...] was over 18 months ago that I was originally trying to get hill-shading and hill-colouring working on OpenCycleMap (in fact, it wasn&#8217;t even called that back then, but that&#8217;s a different [...]</p>
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		<title>By: Seldom</title>
		<link>http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/comment-page-1/#comment-52653</link>
		<dc:creator>Seldom</dc:creator>
		<pubDate>Thu, 11 Dec 2008 18:23:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/#comment-52653</guid>
		<description>Is there any way to correct SRTM data on the Cycle Map?  
The following link,  http://www.openstreetmap.org/?lat=38.47166&amp;lon=-109.73651&amp;zoom=15 shows the road going to Dead Horse Point State Park, in southern Utah, near where the shot the movie &quot;Thelma and Louise&quot;.

Unlike what the contours indicate, the road does not go down a 1000 foot cliff, then run level.  Actually it runs along the top of the cliff over a 40&#039; wide &quot;hogback&quot; which drops 1000 feet on either side. It then ends on top of a small 1000&#039; mesa.  The cyclist hoping for a wild vertical ride would be disappointed, but the view from the top is superb.</description>
		<content:encoded><![CDATA[<p>Is there any way to correct SRTM data on the Cycle Map?<br />
The following link,  <a href="http://www.openstreetmap.org/?lat=38.47166&amp;lon=-109.73651&amp;zoom=15" rel="nofollow">http://www.openstreetmap.org/?lat=38.47166&amp;lon=-109.73651&amp;zoom=15</a> shows the road going to Dead Horse Point State Park, in southern Utah, near where the shot the movie &#8220;Thelma and Louise&#8221;.</p>
<p>Unlike what the contours indicate, the road does not go down a 1000 foot cliff, then run level.  Actually it runs along the top of the cliff over a 40&#8242; wide &#8220;hogback&#8221; which drops 1000 feet on either side. It then ends on top of a small 1000&#8242; mesa.  The cyclist hoping for a wild vertical ride would be disappointed, but the view from the top is superb.</p>
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		<title>By: Andy</title>
		<link>http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/comment-page-1/#comment-52284</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Mon, 08 Dec 2008 10:47:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/#comment-52284</guid>
		<description>Altitude data comes from the NASA SRTM project - have a look through the mailing lists or this weblog for more details.</description>
		<content:encoded><![CDATA[<p>Altitude data comes from the NASA SRTM project &#8211; have a look through the mailing lists or this weblog for more details.</p>
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	<item>
		<title>By: Figment Engine</title>
		<link>http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/comment-page-1/#comment-52280</link>
		<dc:creator>Figment Engine</dc:creator>
		<pubDate>Mon, 08 Dec 2008 10:35:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/#comment-52280</guid>
		<description>nice! I&#039;m a bit new to OSM where is altitude data recorded? or is this something you are adding to the data from another source?

I&#039;m writing a vector based renderer using silverlight - http://blog.figmentengine.com/search/label/OpenStreetMap so altitude data would be nice to add, mainly for the ahhh! factor ;-)</description>
		<content:encoded><![CDATA[<p>nice! I&#8217;m a bit new to OSM where is altitude data recorded? or is this something you are adding to the data from another source?</p>
<p>I&#8217;m writing a vector based renderer using silverlight &#8211; <a href="http://blog.figmentengine.com/search/label/OpenStreetMap" rel="nofollow">http://blog.figmentengine.com/search/label/OpenStreetMap</a> so altitude data would be nice to add, mainly for the ahhh! factor <img src='http://www.gravitystorm.co.uk/shine/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>By: Shine &#187; Busy Days :: GravityStorm</title>
		<link>http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/comment-page-1/#comment-44599</link>
		<dc:creator>Shine &#187; Busy Days :: GravityStorm</dc:creator>
		<pubDate>Thu, 25 Sep 2008 17:41:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/#comment-44599</guid>
		<description>[...] in the area that need mapping. Interestingly (well, maybe only to me) we were in the area of the hill shading teaser that I made a few months ago - staying just off the top, and spending most days walking around [...]</description>
		<content:encoded><![CDATA[<p>[...] in the area that need mapping. Interestingly (well, maybe only to me) we were in the area of the hill shading teaser that I made a few months ago &#8211; staying just off the top, and spending most days walking around [...]</p>
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		<title>By: Gerco-Kees</title>
		<link>http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/comment-page-1/#comment-36557</link>
		<dc:creator>Gerco-Kees</dc:creator>
		<pubDate>Wed, 21 May 2008 18:14:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/#comment-36557</guid>
		<description>Whow, I just can&#039;t wait...</description>
		<content:encoded><![CDATA[<p>Whow, I just can&#8217;t wait&#8230;</p>
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		<title>By: Colin Marquardt</title>
		<link>http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/comment-page-1/#comment-36548</link>
		<dc:creator>Colin Marquardt</dc:creator>
		<pubDate>Wed, 21 May 2008 14:40:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/#comment-36548</guid>
		<description>Very awesome! :)</description>
		<content:encoded><![CDATA[<p>Very awesome! <img src='http://www.gravitystorm.co.uk/shine/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Andrew Chadwick</title>
		<link>http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/comment-page-1/#comment-36544</link>
		<dc:creator>Andrew Chadwick</dc:creator>
		<pubDate>Wed, 21 May 2008 14:08:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/#comment-36544</guid>
		<description>&gt; never mind choosing some colours that are a bit more subtle

Whoops, I fail at reading. Sorry.</description>
		<content:encoded><![CDATA[<p>&gt; never mind choosing some colours that are a bit more subtle</p>
<p>Whoops, I fail at reading. Sorry.</p>
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	<item>
		<title>By: Andrew Chadwick</title>
		<link>http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/comment-page-1/#comment-36543</link>
		<dc:creator>Andrew Chadwick</dc:creator>
		<pubDate>Wed, 21 May 2008 14:06:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/#comment-36543</guid>
		<description>This looks lovely. I&#039;m a little scared it&#039;ll make the map harder to parse though. A very subtle greyscale might be better: cyclists only really care about local gradient, not absolute heights, so a full-on rainbow height map might be overkill.

Will cycleway=* be rendered as routes (/hazards) in urban areas?</description>
		<content:encoded><![CDATA[<p>This looks lovely. I&#8217;m a little scared it&#8217;ll make the map harder to parse though. A very subtle greyscale might be better: cyclists only really care about local gradient, not absolute heights, so a full-on rainbow height map might be overkill.</p>
<p>Will cycleway=* be rendered as routes (/hazards) in urban areas?</p>
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		<title>By: Richard Fairhurst</title>
		<link>http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/comment-page-1/#comment-36542</link>
		<dc:creator>Richard Fairhurst</dc:creator>
		<pubDate>Wed, 21 May 2008 14:00:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.gravitystorm.co.uk/shine/archives/2008/05/21/hill-shade-teaser/#comment-36542</guid>
		<description>Awesome. Unbelievably awesome.

And that&#039;s a _lovely_ stretch of NCN 8 to choose - some good footpath mapping in the area, too. Though I might ask for one of your popup warning triangles saying &quot;if you&#039;re cycling this bit at night, watch out for the handlebar-height barrier across the path right at the bottom of the hill&quot;.</description>
		<content:encoded><![CDATA[<p>Awesome. Unbelievably awesome.</p>
<p>And that&#8217;s a _lovely_ stretch of NCN 8 to choose &#8211; some good footpath mapping in the area, too. Though I might ask for one of your popup warning triangles saying &#8220;if you&#8217;re cycling this bit at night, watch out for the handlebar-height barrier across the path right at the bottom of the hill&#8221;.</p>
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